Galeria

Tips for completing The Division - Basic Tasks # 071



Toxic

Description: Head shots from this weapon have a chance to apply the "blinding" status effect.

Note: A talent useful for those who use shooting rifles - as these weapons require you to shoot at the enemy's head. Blinding an enemy disorients him for a few seconds, preventing him from doing anything.

This talent is very situational, and many other talents are simply better than him.

Trained

Description: Critical hits increase signature skill resources by x%.

Note: Having a large critical chance will allow you to prepare a signature skill before the previous usage even ends, which in turn will allow you to continuously use this powerful ability.

Talent is disabled (starting with version 1.02), as it was simply suppressed.

Relentless

Description: Missing health segments increases your damage by x%.

Note: Theoretically, this is a powerful talent, as it gives one of the highest damage boosts in the game, but it is also extremely dangerous to use. Playing with one health segment to get all the benefits from it, you risk too much - one bullet from an enemy sniper or a grenade explosion will kill you. You shouldn't use this talent at all.

The Evil One

Description: The chance of a critical hit increases by x% at full health.

Note: A powerful talent, provided that you can keep your health at maximum at all times. To increase your chances, install a silencer on your weapon (which reduces the threat) so that enemies don't attack you so often.

This is most effective for a character built like a tank that uses a ballistic shield with a pistol - in most cases, enemies will not be able to take your health, as the shield blocks any attack.

Restored

Description: The damage received during the "cover for cover" maneuver is restored within 5 seconds after reaching the destination.

Note. A talent similar to the one described above, but useful when changing hiding places (for example, when the enemy washed you out of it). This way, any damage you receive while moving from cover to cover will be restored.

Do not forget to stay behind cover for at least 5 seconds, otherwise the regeneration effect will be interrupted.

Persistent

Description: In the shelter, the recovery of health is twice as fast.

Note: A rather ineffective talent, as it only reduces the time it takes to trigger automatic health recovery. There are better talents for this subject.

Strong

Description: Your armor increases by 12.5% if you stay in one shelter for more than y seconds.

Note: Talent is useful for snipers who tend to stay in one hiding place. Otherwise, you should look for something else. Mostbet BD https://mostbet-bangladesh.biz – Online Casino, Sports Betting in Bangladesh.







































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